Furniture Design in Fusion 360
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Module 1: The Basics
Welcome!
Get support for your questions!
Join the Community
Download Fusion 360
Moving Around
Using the View Cube
The Component Tree
The Timeline
Module 2: Core Design Principles
Rule #1: Create a new component
Rule #2: Name Everything
Rule #3: Defining Parameters
Defining Parameters Retroactively
Rule 4: Constrain Sketches
Putting it all Together
Module 3: Basic Modeling - Farmhouse Table
Start with the sketch
Create 3D shapes
Create joinery
Apply material properities
Module 4: Creating Plans
Intro
Creating a Cut Diagram Sketch
Using the Align Command in a Cut Diagram
Using Joints for a Cut Diagram
Creating a Cut Diagram with Dimensions
Creating a Cutlist
Creating callouts for Specific Features
Creating a Drawing Template
[BONUS] Using the NESTER script in a Cut Diagram
Module 5: Rendering
Rendering Intro
Rendering Basics
Module 6: Mid Century Modern Credenza
Intro
Setting Up Parameters
Initial Sketch
Constrained Sketch
Build the Top Components
Build the Base
Fixing the Frame
Build a Drawer
Joints: "Gluing" it together
Joints: Drawer Slide
Contact Sets to Limit Motion
Joint Limits
Building the Bottom Drawer
Fixing the Bottom Drawer
Rendering
Animation
Module 7: Trebuchet
Introduction
Trebuchet Example
Create the Frame and Throwing Arm
Build the Counterweight Box
Adding Linked Joints
Bonus: Build a Workbench
Create a Sketch
Build the Top
Build the Base
Build the Shelf
Shelf Fix
Width Fix
Create an End Cap
Create a Deadman
Create a Deadman Rail
Add Materials
Design Dog Hole Layout
Create Mounting Holes for a Vise
Survey
Please take the course survey
Products
Course
Section
Module 5: Rendering
Module 5: Rendering
Furniture Design in Fusion 360
Buy now
Learn more
Module 1: The Basics
Welcome!
Get support for your questions!
Join the Community
Download Fusion 360
Moving Around
Using the View Cube
The Component Tree
The Timeline
Module 2: Core Design Principles
Rule #1: Create a new component
Rule #2: Name Everything
Rule #3: Defining Parameters
Defining Parameters Retroactively
Rule 4: Constrain Sketches
Putting it all Together
Module 3: Basic Modeling - Farmhouse Table
Start with the sketch
Create 3D shapes
Create joinery
Apply material properities
Module 4: Creating Plans
Intro
Creating a Cut Diagram Sketch
Using the Align Command in a Cut Diagram
Using Joints for a Cut Diagram
Creating a Cut Diagram with Dimensions
Creating a Cutlist
Creating callouts for Specific Features
Creating a Drawing Template
[BONUS] Using the NESTER script in a Cut Diagram
Module 5: Rendering
Rendering Intro
Rendering Basics
Module 6: Mid Century Modern Credenza
Intro
Setting Up Parameters
Initial Sketch
Constrained Sketch
Build the Top Components
Build the Base
Fixing the Frame
Build a Drawer
Joints: "Gluing" it together
Joints: Drawer Slide
Contact Sets to Limit Motion
Joint Limits
Building the Bottom Drawer
Fixing the Bottom Drawer
Rendering
Animation
Module 7: Trebuchet
Introduction
Trebuchet Example
Create the Frame and Throwing Arm
Build the Counterweight Box
Adding Linked Joints
Bonus: Build a Workbench
Create a Sketch
Build the Top
Build the Base
Build the Shelf
Shelf Fix
Width Fix
Create an End Cap
Create a Deadman
Create a Deadman Rail
Add Materials
Design Dog Hole Layout
Create Mounting Holes for a Vise
Survey
Please take the course survey
A quick look at how to make your models look great and export high resolution renders.
2 Lessons
Rendering Intro
Rendering Basics