Furniture Design in Fusion 360

Learn the design process to take your next furniture build from idea to finished plans that is instantly adjustable!
Module 1: The Basics
In this module we will go over the fundamentals of Fusion 360. From downloading the program to getting to the point where you are ready to create your first model.
Welcome!
4 mins
Get support for your questions!
4 mins
Join the Community
Download Fusion 360
2 mins
Moving Around
5 mins
Using the View Cube
2 mins
The Component Tree
5 mins
The Timeline
2 mins
Module 2: Core Design Principles
In this module we will look at some of the core concepts and techniques that make Fusion 360 so powerful. This is like a 20,000 ft view to the process before we dive into the details.
Rule #1: Create a new component
3 mins
Rule #2: Name Everything
1 min
Rule #3: Defining Parameters
4 mins
Defining Parameters Retroactively
4 mins
Rule 4: Constrain Sketches
4 mins
Putting it all Together
3 mins
Module 3: Basic Modeling - Farmhouse Table
Now that we've got the basics covered it's time to make our first 3D Model.  Let's dive into making a farmhouse table.
Start with the sketch
12 mins
Create 3D shapes
10 mins
Create joinery
17 mins
Apply material properities
3 mins
Module 4: Creating Plans
Now that we have a 3D model it's time to connect it to a real-world situation.  Lets make some plans!
Intro
1 min
Creating a Cut Diagram Sketch
15 mins
Using the Align Command in a Cut Diagram
6 mins
Using Joints for a Cut Diagram
5 mins
Creating a Cut Diagram with Dimensions
8 mins
Creating a Cutlist
11 mins
Creating callouts for Specific Features
6 mins
Creating a Drawing Template
5 mins
[BONUS] Using the NESTER script in a Cut Diagram
5 mins
Module 5: Rendering
A quick look at how to make your models look great and export high resolution renders.
Rendering Intro
1 min
Rendering Basics
13 mins
Module 6: Mid Century Modern Credenza
Now that we've covered the fundamentals lets build Chris Salamone's Bad Larry (Four Eyes Furniture).



We will also cover basic joints for drawers and animations as well.
Intro
2 mins
Setting Up Parameters
4 mins
Initial Sketch
8 mins
Constrained Sketch
8 mins
Build the Top Components
11 mins
Build the Base
13 mins
Fixing the Frame
10 mins
Build a Drawer
14 mins
Joints: "Gluing" it together
9 mins
Joints: Drawer Slide
4 mins
Contact Sets to Limit Motion
3 mins
Joint Limits
4 mins
Building the Bottom Drawer
10 mins
Fixing the Bottom Drawer
14 mins
Rendering
10 mins
Animation
9 mins
Module 7: Trebuchet
Let's build a trebuchet and take a quick look at linked joints.

Download the model here.
Introduction
1 min
Trebuchet Example
3 mins
Create the Frame and Throwing Arm
19 mins
Build the Counterweight Box
12 mins
Adding Linked Joints
10 mins
Bonus: Build a Workbench
No shop would be complete without a traditional woodworking workbench.  In this bonus module lets create a Roubo style workbench.

Note: This module is also available as a standalone course but is included in this one as well!
Create a Sketch
14 mins
Build the Top
7 mins
Build the Base
18 mins
Build the Shelf
16 mins
Shelf Fix
3 mins
Width Fix
3 mins
Create an End Cap
19 mins
Create a Deadman
15 mins
Create a Deadman Rail
6 mins
Add Materials
2 mins
Design Dog Hole Layout
18 mins
Create Mounting Holes for a Vise
19 mins
Survey
Please take the course survey